Thursday 2 April 2009

Operation Flashpoint 2 : Dragon Rising

RELEASE DATE : May 26th, 2009 (Just in time for Duke's Birthday !!)
NEW DETAILS RELEASED !!!!

Damageable world objects.
Damage done to world objects is permanent.
Full environmental damage model.
You will be able to garrison any of the buildings on Skira.
Buildings can be reduced to rubble.
Firing sequences from lifting the object up, to placing it on your shoulder, to turning it on and arming to fire is all faithfully simulated, also reloading is faithfully simulated.
Weapons can be attached with scopes, grenade launchers,laser sights and silencers.
According to Game Informer there are over 70 real life weapons in game, all supported by a realistic ballistic system.
There are usable helicopters, tanks, boats and APCs.
There are over 50 different land, air and sea vehicles.
There is a realistic tactical squad placement gameplay.
Limb dismemberment has been confirmed to be in the game, as will night vision.

Multiplayer on the 360

16 player (8 vs 8) in addition to NPC squad members
4 player co-op in addition to NPC squad members
4 player Campaign + single mission co-op

The game engine (Neo/Ego) used is the same one used for Grid,Dirt by Codemasters and it looks superb

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