Thursday 9 July 2009

BF 1943 : A Review

After messing about having to download a crap EA game just to register my EA account again i eventually got past the menu and into the game. Then i had to try and navigate the complex and unreadable menu systems then try and work out where to spawn I WAS IN !!!!
Guadalcanal came up first one of my faves from 1942 and spent the first 5 minutes stood staring in disbelief at the amazing visuals. DICE have surpassed themselves with the game engine again the new FROSTBITE 1.5 is stunning the water and sky looks superb. The weight and movement of the vehicles makes for a far better game than BFBC making the loading of TNT loaded jeeps on a run downhill into a base a true BANGBUS. The planes are gonna be the hardest of the learning curves as turning in them is a artform to be mastered using yaw and throttle. As expected a cue was forming outside the bombershack in anticipation of dropping heavy ordanance on a full squadron of n00bs. The Springfield /Karsk sniper rifle is a stone cold killer at short to medium range but at far distance is nigh on useless. The SMG is a bitch to hold down due to recoil but has great stopping power. Now we get to the best class "Rifleman" he is epuipped with M1 Carbine,Rifle grenades and 3 frag grenades that results in one hell of a package of destruction. There are some fantastic sniper spots including one found by GH Hemicharger that resulted in him getting 45 kills in one round alone :D
Gone are the patches and awards to be replaced by postcards and stamps that do much the same thing such as 5 kills with scoped rifles, so many kills in vehicles etc. . . . and we still have the ranking system from BFBC.
Bad points are everyone has a constant red dot above them making sniping a challenge, We have no veteran status as of yet. Things are hella glitchy resulting in you "rubberbanding" around the level at the mo and due to drastic server shortage you are unable to get a squad together or get a private match on the go if you even manage to get into a game :(
Lets hope it all gets ironed out eventually as everything EA touch seems to be horribly fucked up for its 1st 2 weeks of life.
Anyway DICE have done a superb job of basically taking a 10 year old game and breathing new life into it and then letting us have it for next to nothing, less than the price of lid of grass ;)
Respect goes out to Gordon Van Dykes at DICE for getting all the launch day problems fixed to some extent and for producing a game that is gonna be played for another 10 years
See you in the Coral Sea :D

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