Wednesday, 17 November 2010

Bad Company 2 : Map Pack 7


VIP Map Pack 7 is on its way to Battlefield: Bad Company 2. This pack will include four maps never before available in Battlefield: Bad Company 2 multiplayer, two of them being fan favorites Oasis and Harvest Day. As always, this content is free for PC and console VIP players. Read on for the full story.

VIP Map Pack 7 is all about listening to the community. When we ask for your favorite maps from Battlefield: Bad Company, Oasis and Harvest Day always come out on top. We are happy to announce that in VIP Map Pack 7, these two much-loved maps have been reworked for Battlefield : Bad Company 2. This means full Destruction 2.0 (buildings collapsing and micro destruction), enhanced graphics and lighting, and remastered ambient sounds and backgrounds. Below is a full brief of what's included in VIP Map Pack 7:

Map 1: Oasis

Origin: Battlefield: Bad Company multiplayer

Game modes: Rush, Conquest, Squad Rush, Squad Deathmatch

Map 2: Harvest Day

Origin: Battlefield: Bad Company multiplayer

Game modes: Rush, Conquest, Squad Rush, Squad Deathmatch

Map 3: Cold War

Origin: Battlefield: Bad Company 2 singleplayer

Game modes: Rush, Squad Rush, Squad Deathmatch

Map 4: Heavy Metal

Origin: Battlefield: Bad Company 2 singleplayer

Game modes: Conquest, Squad Deathmatch

Also remember the huge "Crossing Over" map from BC1? This has a brother in the new pack called "Heavy Metal"


For VIP Map Pack 7, we always knew we wanted the classics Oasis and Harvest Day. But we also know that our players love huge battlefields with plenty of vehicles. So we went back to the singleplayer campaign in Battlefield: Bad Company 2 to see what we could take from there and transform into new multiplayer maps. We wanted a level that could incorporate both vehicle warfare and close quarters battle. We found that in Heavy Metal.

Heavy Metal features both attack and transport helicopters.

The multiplayer game mode of choice on this remastered version of Heavy Metal is Conquest, with the classic three flag setup. The three flags are spread over the entire terrain. This seemed like a crazy idea at first -- this map is even bigger than Atacama Desert -- but we stuck to it, and it turned out to provide a real sense of epic scale.

There are plenty of vehicles here, and they will spawn on captured bases, so players will not feel stranded if they decide to move to another base. If an enemy chopper happens to stop by for a rocket-filled visit, anti air guns are provided in strategic locations to keep the air battles balanced and the home bases safe.

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